TimJohnson3Dmodeling2

Tuesday, January 29, 2013


Posted by CapnTRJ at 11:09 AM No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest

Friday, January 18, 2013

Started making a model to rig


Posted by CapnTRJ at 6:09 PM No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest

Thursday, January 17, 2013

Custum atributes. This is cool stuff


Posted by CapnTRJ at 11:52 AM No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest

Setting Up animator friendly controls.


Posted by CapnTRJ at 11:37 AM No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest

Aim Constraints


Posted by CapnTRJ at 11:08 AM No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest

Parent constraints


Posted by CapnTRJ at 11:01 AM No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest

Orient constraint


Posted by CapnTRJ at 10:47 AM No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest

Point Constraint


Posted by CapnTRJ at 10:34 AM No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest

Wednesday, January 16, 2013

Goups. Groupings.


Posted by CapnTRJ at 6:29 PM No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest

Tuesday, January 15, 2013

Switching between Ik and Fk for a interesting animation


Posted by CapnTRJ at 11:17 AM No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest

Created Clusters and a Global Mover


Posted by CapnTRJ at 11:01 AM No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest

Spline Ik Solver


Posted by CapnTRJ at 10:46 AM No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest

Single Chain solver and plane solvers.


Posted by CapnTRJ at 10:34 AM No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Removing joints non destructivly.
Posted by CapnTRJ at 10:16 AM No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest

Sunday, January 13, 2013

Locking fix.. Handy stuff :)


Posted by CapnTRJ at 3:43 PM No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest

Basic Joint parenting


Posted by CapnTRJ at 1:21 PM No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest

Thursday, January 10, 2013

Pivot

Using the D or Home/Insert key to move pivot. and learned what that little blue thing is for.
Posted by CapnTRJ at 11:44 AM No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest

ParentRigging

Basic Rigging using parents.
Posted by CapnTRJ at 11:33 AM No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest

Naming

Learned about different naming styles.  Old but important to remember
Posted by CapnTRJ at 11:15 AM No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest

Painting weights.


Posted by CapnTRJ at 10:39 AM No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest

AutoSkin

Skinned a model.
Posted by CapnTRJ at 10:27 AM No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest

Tuesday, January 8, 2013

Control Objects

Learning the secrets to unlock animation awesomeness.
Posted by CapnTRJ at 12:08 PM No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest

IK handles

or invers kinematics.  Now things are getting interesting. MUAHAHAHAHAAHAHA
Posted by CapnTRJ at 11:53 AM No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest

Joints

Made joints using the joint tool. Pretty easy stuff so far.
Posted by CapnTRJ at 11:46 AM No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest

Groups

They exist and are good for organization
Posted by CapnTRJ at 11:35 AM No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest

Pivots

adjusted the pivots using the "home" key


Posted by CapnTRJ at 11:31 AM No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest

Learned quick parenting


Posted by CapnTRJ at 11:20 AM No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest

New Blog

This is my blog for 3D Modeling 2. I am very looking forward to this.
Posted by CapnTRJ at 10:33 AM No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Newer Posts Home
Subscribe to: Comments (Atom)

Blog Archive

  • ►  2014 (1)
    • ►  September (1)
  • ▼  2013 (74)
    • ►  May (6)
    • ►  April (10)
    • ►  March (14)
    • ►  February (16)
    • ▼  January (28)
      • Started making a model to rig
      • Custum atributes. This is cool stuff
      • Setting Up animator friendly controls.
      • Aim Constraints
      • Parent constraints
      • Orient constraint
      • Point Constraint
      • Goups. Groupings.
      • Switching between Ik and Fk for a interesting anim...
      • Created Clusters and a Global Mover
      • Spline Ik Solver
      • Single Chain solver and plane solvers.
      • Removing joints non destructivly.
      • Locking fix.. Handy stuff :)
      • Basic Joint parenting
      • Pivot
      • ParentRigging
      • Naming
      • Painting weights.
      • AutoSkin
      • Control Objects
      • IK handles
      • Joints
      • Groups
      • Pivots
      • Learned quick parenting
      • New Blog

About Me

CapnTRJ
View my complete profile
Awesome Inc. theme. Powered by Blogger.