TimJohnson3Dmodeling2
Tuesday, January 29, 2013
Friday, January 18, 2013
Started making a model to rig
Thursday, January 17, 2013
Custum atributes. This is cool stuff
Setting Up animator friendly controls.
Aim Constraints
Parent constraints
Orient constraint
Point Constraint
Wednesday, January 16, 2013
Goups. Groupings.
Tuesday, January 15, 2013
Switching between Ik and Fk for a interesting animation
Created Clusters and a Global Mover
Spline Ik Solver
Single Chain solver and plane solvers.
Removing joints non destructivly.
Sunday, January 13, 2013
Locking fix.. Handy stuff :)
Basic Joint parenting
Thursday, January 10, 2013
Pivot
Using the D or Home/Insert key to move pivot. and learned what that little blue thing is for.
ParentRigging
Basic Rigging using parents.
Naming
Learned about different naming styles. Old but important to remember
Painting weights.
AutoSkin
Skinned a model.
Tuesday, January 8, 2013
Control Objects
Learning the secrets to unlock animation awesomeness.
IK handles
or invers kinematics. Now things are getting interesting. MUAHAHAHAHAAHAHA
Joints
Made joints using the joint tool. Pretty easy stuff so far.
Groups
They exist and are good for organization
Pivots
adjusted the pivots using the "home" key
Learned quick parenting
New Blog
This is my blog for 3D Modeling 2. I am very looking forward to this.
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